Workshop at the Web3D 2003 Symposium

Adopting and Augmenting X3D for Efficient 3D Content Production: Concepts and Tools

Time and Location Workshop-Logo
Workshop Goals and Topics
Call for Participation
Schedule
Workshop Results
Workshop Organization

Time and Location

The workshop was held during the Web3D 2003 Symposium, the 8th International Conference on 3D Web Technology, which took place between March 9 - March 12, 2003 in Saint Malo, France.
This half-day workshop was held on Monday, 10th March between 9:00 and 12:30.

Workshop Goals and Topics

The goals of the X3D - focussed workshop are

  • to broaden the X3D view, which was quite centered on specification and standardization issues by now to the support of higher-level concepts and dedicated tools that reflect an authoring with X3D.
  • to discuss a production process for 3D applications (like games, training applications, visualizations) based on X3D using modern component and framework concepts.
  • to develop visions on how to use, how to improve and how to extend X3D for an efficient production of 3D applications.
  • to open and encourage a discussion as well as to develop ideas on the actual usage/employment of X3D, the integration with other Web solutions and (media) standards and tools associated with it.
  • to help participants in establishing contacts among people with similar interests

The scope of this workshop covers the following topics:

  • higher-level approaches on top of X3D (such as frameworks, APIs, component approaches etc.), especially higher-level object frameworks riding above the X3D scene graph.
  • usage of X3D in the production of 3D applications, use cases X3D and best practice examples.
  • authoring and other tools supporting X3D (which is not limited to pure X3D authoring tools, but also grammar/schema/SAI-authoring support, node construction etc.).
  • suggestions & methodologies for language extensions (new nodes, components, profiles; how to create, integrate and standardize them).

Call for Participation

Participants are welcome to submit a position statement. A position statement should address one of the following areas:

  • How does efficient 3D application production with X3D look like?
  • Which authoring tools could support an X3D based production?
  • How does X3D need to be extended in order to accommodate modern authoring methodologies?

Position statements will be reviewed by the organization committee of the workshop. Accepted position statements will be presented at the beginning of each plenary discussion about the topics stated above. The position statements will provide the basis for the discussion in each of the three sessions. Please submit your position statement till February 28, 2003. Position statements will be made available on the workshop homepage. You will receive feedback about your position statement within 1 week after your submission from the workshop organization committee. Position statements submitted until January 2, 2003 that are accepted will also be published on the Web3D conference proceedings CD-ROM.

Please send your submission via e-mail to web3d (at) agc.fhg.de. Position statements should be submitted as PDF, plain text, HTML, or Word documents. The text of a submission should be up to 3 pages long and should include Name, Affiliation, Contact Address and Session Topic. Additional materials (text, video, pictures, 3D models etc.) are welcome to support the submission. Unless clearly indicated otherwise, submission of a position statement and associated materials implies permission for a publication on the web and the symposium CD-ROM.

Schedule

  R. Dörner Welcome and Introduction
Introductory Talk &
Plenary Discussion
R. Dörner (moderation)
Position Statements (participants)
Discussion
3D Production Process and X3D Authoring - State of the Art
Introductory Talk &
Plenary Discussion
P. Grimm (moderation)
Position Statements (participants)
Discussion
Components, Design Patterns and Frameworks for X3D Authoring
Introductory Talk &
Plenary Discussion
R. Dachselt (moderation)
Position Statements (participants)
Discussion
X3D Extensibility and beyond
Roundup   Summary and Next Steps
Identification of Working Groups for Indepth-Discussion

Workshop Results

Workshop slides including introductory talks by R. Dörner, P. Grimm, R. Dachselt
Complete Slides (PDF, 12 MB)
Part 0: "Introduction" (PDF, 1 MB)
Part 1: "3D Production Process and X3D Authoring" (PDF, 10 MB)
Part 2: "Components, Design Patterns and Frameworks for X3D Authoring" (PDF, 2 MB)
Part 3: "X3D Extensibility and beyond" (PDF, 1 MB)

Position Statements
D. Brutzman: X3D-Edit Authoring Tool (ZIP, 4 MB)
R. Dachselt: CONTIGRA: An XML-Based Architecture.for Component-Oriented 3D Applications (PDF, 1 MB), [CONTIGRA Website]
P. Grimm: Authoring Tools & Component Concepts in AMIRE (PDF, 3 MB)
E. Rukzio: Advanced Extension Mechanisms for X3D (PDF, 0.5 MB), Text version (PDF)
S. N. Matsuba, A. D. Hudson: The Xj3D Toolkit (PDF, 2 MB), Text version (PDF)

Short MPEG-video-clips
Clip 1, Clip 2, Clip 3, Clip 4

Workshop pictures
 

Workshop Organization

Raimund Dachselt
TU Dresden Multimedia Technology Group
dachselt (at) inf.tu-dresden.de

Dr. Ralf Dörner
Fraunhofer AGC
doerner (at) agc.fhg.de

Paul Grimm
Fraunhofer AGC
grimm (at) agc.fhg.de